Jul 01, 2007, 08:43 PM // 20:43
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#1
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Academy Page
Join Date: Jan 2006
Location: Endor
Profession: R/Mo
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About time to add something new.
While we are all waiting for EN, I think it would be exciting if GW released a new town/instance/region in the Shiverpeaks, possibly the northern parts, much like the introduction of SF back in the day. I believe it would add some hype to the new expansion, and get everyone interested in the Tyria. An awesome little outpost in the middle of nowhere, surrounded by hordes of enemies, and maybe a new weapon skin or two and some new uniques would do the trick. Just a thought, what ideas do you people have?
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Jul 01, 2007, 09:51 PM // 21:51
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#2
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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Woah there, Im sure they'll just pull it out their magic tophat....
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Jul 01, 2007, 09:55 PM // 21:55
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#3
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Academy Page
Join Date: Jan 2006
Location: Endor
Profession: R/Mo
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...exactly..
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Jul 01, 2007, 10:40 PM // 22:40
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#4
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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They won't even fix bugs that have been around for ages... like hell they'll add a new area to anywhere.
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Jul 01, 2007, 10:54 PM // 22:54
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#5
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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well they added a temporary settlement in kryta in prelude to faction's release, so I think it can happen.
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Jul 01, 2007, 11:38 PM // 23:38
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#6
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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yea and they added sorrows furnace like he said in op, yea sure i would like this. maybe meet some charr, and some norn, and some asura dudes there
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Jul 02, 2007, 12:00 AM // 00:00
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#7
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Just an open weekend could be enough.
But I'd like to see some 'tourist' Norn, Asura and Charr.
We can already see some friendly charr in the Torment.
We loved that, didn't we?
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Jul 02, 2007, 12:12 AM // 00:12
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#8
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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Anet already stated that there would be no major changes to Prophecies from now on.
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Jul 02, 2007, 01:19 AM // 01:19
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#9
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Desert Nomad
Join Date: May 2007
Profession: W/E
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There is an expansion comming in 2months i can't see a big update in the next few weeks
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Jul 02, 2007, 03:09 AM // 03:09
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#10
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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Quote:
Originally Posted by tenshi_strife
yea and they added sorrows furnace like he said in op, yea sure i would like this. maybe meet some charr, and some norn, and some asura dudes there
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Do you even realize how long it took them to make Sorrows Furnace? Its not an overnight type of thing.
A town in the middle of an existing area...maybe..but not a whole new instance.
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Jul 02, 2007, 03:35 AM // 03:35
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#11
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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The only update I'd like to see is the inclusion of some of the characters a little earlier, just like pre-factions and NF. There were some quests and NPC's running around before the actual releases of the game to get us in new campaign mode. I would like to see something like this, but honestly, I'd rather Anet put their time and effort into making GWEN come out earlier, rather than work on something new and keep pushing the release date further and further back.
Besides, would you believe I've never been to Sorrow's Furnace?
Some other additions that we could see at this point are minor ones, like more storage upgrades, the stylist NPC that was suggested, better character creation, etc... They are relatively more 'minor' and thus more doable, but creating an entire new instance at the point would just be a complete waste of time with GWEN just over the horizon.
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Jul 02, 2007, 11:12 AM // 11:12
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#12
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You better go down there soon.
It would be coolr if the ways to go 'down there' were:
- Prophecies: Make Sorrow's furnace quests.
- Factions: Go to Echovald and make some repeatable quests for the Dredge to gain access to their tunnel.
- Nightfall: ... I have no idea for this one... maybe a tunnel in Crystal Overlook?
So those quests could be added a bit after, like Sorrows Furnace was.
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